Another nice feature allows players to switch roles and take control of their AI partners in mid-play. You can perform some pretty cool double-team moves with them, and you can interrupt your partner's attacks to call them over for some assistance. While the choices are pretty slim at first, additional AI-controlled partners are unlocked as you progress through the game. While the main story mode is unfortunately a single player affair, players have the option of teaming up with AI-controlled partners before starting certain missions. As you might expect, the bar depletes as you use it and fills as you attack enemies with regular techniques - hardly a new dynamic but one that still works. With some additional presses you can also use 'Special Arts' attacks to get you out of heavy situations or when facing bosses.
Some well animated martial arts moves even have you running up and flipping off of walls, performing diving grapple attacks, and taking two enemies out with one well-positioned technique, while quick swipes on downed opponents can prove useful in sampping that last bit of energy. You can also use grapple dash attacks to smash enemies into walls and other objects.